A Quick Guide to Procedural Levels with Unity: Create procedural levels in less than 60 minutes

Автор: daromir от 29-05-2018, 13:22, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ


Автор: Patrick Felicia
Название: A Quick Guide to Procedural Levels with Unity: Create procedural levels in less than 60 minutes
Издательство: Amazon Digital Services LLC
Год: 2017
ASIN: B0751H651N
Язык: English
Формат: azw3, pdf
Размер: 12,4 mb
Страниц: 86

Why this book can help you to get started fast with Procedural Levels and Unity? It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast.

This book is part of a series entitled A Quick Guide To, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move-on to more comprehensive books; however, quite often, you may have little time to complete a project or to get comfortable with a topic fast.

In this book, you will learn about using C# with Unity, including:

– Reading Files from C#.
– Creating your own files to describe your game level.
– Using XML to add more information about your scene and the objects within.
– Creating your scene at run-time from your code.

The main idea behind this book is to help you to get started quickly with procedural game levels. So, if you want to start creating your levels with simple, yet effective procedural techniques — download this book now!




ОТСУТСТВУЕТ ССЫЛКА/ НЕ РАБОЧАЯ ССЫЛКА ЕСТЬ РЕШЕНИЕ, ПИШИМ СЮДА!


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