Hands On C++17: A Hands-On Self-Study Book for the Complete Beginner

Автор: literator от 1-10-2021, 00:03, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Hands On C++17: A Hands-On Self-Study Book for the Complete BeginnerНазвание: Hands On C++17: A Hands-On Self-Study Book for the Complete Beginner
Автор: Alistair Stewart
Издательство: Digital Skills
Год: September 29, 2021
Страниц: 997
Язык: английский
Формат: pdf (true), epub
Размер: 31.7 MB

Learn C++17 starting with the very basics of programming to advanced object-oriented concepts. This is more of a training course than a simple book. There are hundreds of activities designed to help you understand and remember the core ideas behing the C++ lamguage - and solutions are included at the end of each chapter. Book book covers details such as basic programming, C++ core statements, classes, inheritance, polymorphism, lambdas, overloading operators, containers and iterators, exception handling, and much more.

Is learning the basics of computer programming difficult? No, but you do have to put in the effort. Despite other publications promising to have you expert in a day, or a week, I’m sure you’re smart enough to know that’s not going to happen. So, let’s get real: you’ll learn how to program using C++17 if you put in the work, take your time to make sure you understand something before moving on, and practice, practice, practice.

We’ve tried to keep things interesting by giving you plenty of practical work to do as you journey through this book, but feel free to try out your own projects as well. The first two chapters are the only ones in which you won’t be programming since they concentrate on the basic concepts behind all computer programming. You can, if you wish, work on the third chapter at the same time as you read through Chapters 1 and 2. That way, you’ll be able to start programming right away.

Take your time with each chapter. Make sure you do each of the activities: they are there to give you a deeper understanding as well as to keep you actively involved. Since most activities require you to create a program, the computer will let you know if you’ve got it right, but you should still take the time to look at the activity’s solution given at the end of the chapter. The solution given may differ from your own but it’s always of use to see how others tackle the same problem.

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