Fun Games with Scratch 3.0: Learn to Design High Performance, Interactive Games in Scratch

Автор: literator от 19-01-2023, 14:45, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Fun Games with Scratch 3.0: Learn to Design High Performance, Interactive Games in ScratchНазвание: Fun Games with Scratch 3.0: Learn to Design High Performance, Interactive Games in Scratch
Автор: Arijit Mallick, Abhay B. Joshi
Издательство: BPB Publications
Год: 2023
Страниц: 196
Язык: английский
Формат: pdf, epub (true)
Размер: 10.2 MB

Kickstart your child's coding journey with Scratch.

Key Features
- Get familiar with the fundamentals of Scratch programming.
- Understand and work with the design principles in Scratch.
- Learn how to create fun games in Scratch.

Description
Scratch is a free, visually engaging programming tool for teaching simple programming concepts to the kids. This programming language helps the kids to create simple programs and games in a fun and playful way.

“Fun Games with Scratch 3.0” is carefully crafted to help budding learners and coding enthusiasts get started with programming. The book starts with the basics of Scratch programming and its principles. The initial animation projects set the much-needed foundations in storytelling and feature design. You will also learn how to use advanced Scratch programming to make high-quality games. Throughout the book, you will build interesting games like Maze Runner, Apple Dash & Hungry Worm.

This book is designed to promote learning computational thinking as the first stepping stone for young students wanting to explore computer technology and apply it to their own fields of interest. Building interactive animation and games is a great process to achieve this, with a comprehensive tool like Scratch. We have tried to keep the flow of this book simple in terms of concepts and project ideas. At the same time, we have attempted to deliver a meaningful route for readers to scale up their programming skills from beginner to intermediate level.

This book is designed for the reader to experience their learning in three stages. Chapters 1 and 2 are designed for readers to develop or revise their basic skills in Scratch and fundamentals of computational thinking. Chapters 3 and 4 help the reader transition into game design via advanced animation. Chapters 5, 6, and 7 open up the possibilities for the reader to build their own versions of some popular games.

By the end of the book, you will be able to program animations, stories and games with Scratch.

What you will learn
- Get familiar with the basic programming concepts.
- Learn how to use different block types in Scratch.
- Work with different Scratch paradigms like code tiles, costumes and sounds.
- Learn how to create a Story tutorial in Scratch.
- Explore and use some advanced functions within Scratch.

Who this book is for
If you are looking to introduce your kid to coding, then we recommend this book. It is also suitable for kids who love to build their own coding projects.

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