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Автор: Bill Culbertson
Издательство: CRC Press
Год: 2021
Формат: True PDF
Страниц: 482
Размер: 74.2 Mb
Язык: English
As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader's modeling skills acquired from reading Volume I. The reader will model characters for the Castle Environment created in Volume I, which will be rigged using the Character Animation Toolkit (CAT) in 3ds Max and animated with game moves.