
Название: Artificial and Computational Intelligence in Games: Integration
Автор: Various
Издательство: Autoedici?n
Год: 2015
Формат: pdf
Страниц: 36
Размер: 1,2 mb.
Язык: English
This report documents Dagstuhl Seminar 15051 “Artificial and Computational Intelligence in Games: Integration”. The focus of the seminar was on the computational techniques used to create, enhance, and improve the experiences of humans interacting with and within virtual environments. Different researchers in this field have different goals, including developing and testing new AI methods, creating interesting and believable non-player characters, improving the game production pipeline, studying game design through computational means, and understanding players and patterns of interaction.