Название: Beginner's guide to game development: Programming concepts and video game design principles with Unity, Unreal Engine, and Godot. Let's turn your hobby into a profession
Автор: Punky Publishing
Издательство: Punky Publishing
Год: 2024
Страниц: 194
Язык: английский
Формат: pdf, epub, mobi
Размер: 10.1 MB
Imagine building your own video game, even if you've never written a single line of code before… Now, turn that dream into reality. Have you ever daydreamed about designing your own video game? Do the realms of game development intrigue you, but you are overwhelmed by the idea of starting from scratch? Does the thought of transitioning your creative hobby into a fulfilling, profitable career excite you? If yes, then you are in the right place. However, don't be disheartened if the journey to your dream game seems daunting and uncertain. Even though many developers have no formal game development education, they’ve broken into the industry—and so can you. The path to becoming a successful game developer is far from unattainable, even if you're a complete novice. This book is designed to be your companion as you start your adventure in game development. Whether you’re a hobbyist looking to professionalize your passion or just curious about how games are made, this guide is for you. We’ll start with the basics of game engines and programming. Lay down the fundamentals of game design, and walk you through the final steps of preparing your game for release. What sets this book apart is its approach. I use analogies, visual aids, and real-world examples to break down complex concepts into digestible pieces. More importantly, this book is built around project-based learning. You won’t just read about how to do things—you’ll actually do them. This hands-on approach will help solidify your learning and build your confidence. I understand that starting in game development can seem overwhelming. There’s a lot to learn, and it can feel like you’re just scratching the surface. That’s why this book is structured to ease you into the game development world, ensuring you’re not lost in technical jargon or advanced coding from the get-go. By the end of this book, you’ll have the tools and knowledge to create your own video games.