Теория и реализация языков программирования (2-е изд.)

Автор: SCART56 от 31-05-2019, 08:57, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ


Название: Теория и реализация языков программирования (2-е изд.)
Автор: Серебряков В.А., Галочкин М.П., Гончар Д.Р., Фуругян М.Г.
Издательство: М.: НОУ "Интуит"
Год: 2016
Страниц: 372
Формат: PDF
Размер: 50.2 Мб
Язык: русский

В курсе излагаются основные разделы теории разработки коммnиляmров. Рассмотрены средства, при помощи которых происходит автоматизация процесса разработки трансляторов: LEX, YACC, СУПЕР, методы генерации оптимального кода.
 

R Cookbook, 2nd Edition (Early Release)

Автор: buratino от 31-05-2019, 06:40, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Название: R Cookbook, 2nd Edition (Early Release)
Автор: Paul Teetor, JD Long
Издательство: O'Reilly Media, Inc.
Год: 2019
Формат: epub/pdf(conv.)
Размер: 19.6 Mb
Язык: English

With Early Release ebooks, you get books in their earliest form—the author's raw and unedited content as he or she writes—so you can take advantage of these technologies long before the official release of these titles.
With more than 275 practical recipes, this expanded edition helps you perform data analysis with R quickly and efficiently. The R language provides everything you need to do statistical work, but its structure can be difficult to master. These task-oriented recipes make you productive with R immediately. Solutions range from basic tasks to input and output, general statistics, graphics, and linear regression.
 

Hello Scratch!: Learn to Program by Making Arcade Games

Автор: buratino от 31-05-2019, 06:34, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Название: Hello Scratch!: Learn to Program by Making Arcade Games
Автор: Gabriel Ford, Melissa Ford, Sadie Ford
Издательство: Manning Publications
Год: 2018
Формат: epub
Страниц: 384
Размер: 25.1 Mb
Язык: English

In this book, you’ll learn how to program your own video games as well as draw your own unique characters. By doing the exercises in this book, you’ll also walk away with general programming concepts that will help you even outside of the Scratch environment—concepts like XY coordinates, variables, and conditional statements.
Don’t worry if math isn’t your strong suit or if you’ve never written a line of code in your life. This book will give you all the tools you need to get started. That’s what this book is all about. Get ready to dive into game design, pixel art, and programming.
 

Управление качеством программных средств ЭВМ

Автор: SCART56 от 31-05-2019, 01:26, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ


Название: Управление качеством программных средств ЭВМ
Автор(ы): Кулаков А.Ф.
Издательство: Киев: Тэхника
Год: 1989
Страниц: 216
Формат: PDF
Размер: 12.5 Мб
Язык: русский

Рассмотрен комплекс основных методических и организационно-технических вопросов управления качеством программных средств ЭВМ как продукция производственно-технического назначения. Предложена номенклатура показателей качества и методы определения их значений. Особое внимание уделено вопросам организации контроля качества программных средств в процессе их разработки и испытания.
 

Exploring Advanced Features in C#: Enhance Your Code and Productivity

Автор: buratino от 30-05-2019, 23:08, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Название: Exploring Advanced Features in C#: Enhance Your Code and Productivity
Автор: Dirk Strauss
Издательство: Apress
Год: 2019
Формат: pdf/epub
Страниц: 299
Размер: 23.1 Mb
Язык: English

Become a more productive programmer by leveraging the newest features available to you in C#. This book highlights the new language features available to you and how to use these and other tools such as Bootstrap, SCSS, and jQuery to enhance your web applications.
Exploring Advanced Features in C# starts with some of the new features of C# 7 such as how to implement local functions, tuples and generalized async return types. The book also looks at C# 8, where the author demonstrates how to implement nullable reference types, recursive patterns, ranges, indicies, switch expressions, and many more. Next, you go through some of the distinct features of C# that might often be overlooked such as generics, asynchronous programming, and dynamic types. The author demonstrates how to implement these features through clear and concise examples.
 

Open Source Systems: Towards Robust Practices: 13th IFIP WG 2.13 International Conference, OSS 2017, Buenos Aires, Argentina, May 22-23, 2017, Proceedings

Автор: harun54 от 30-05-2019, 22:38, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Название: Open Source Systems: Towards Robust Practices: 13th IFIP WG 2.13 International Conference, OSS 2017, Buenos Aires, Argentina, May 22-23, 2017, Proceedings
Автор: Federico Balaguer (et al.)
Издательство: Springer International Publishing
Год: 2017
ISBN: 9783319577340
Серия: IFIP Advances in Information and Communication Technology (Book 496)
Формат: pdf
Страниц: XIV, 220
Размер: 10,3 mb
Язык: English

This book constitutes the refereed proceedings of the 13th IFIP WG 2.13 International Conference on Open Source Systems, OSS 2017, held in Buenos Aires, Argentina, in May 2017.
 

Designing Software Architectures: A Practical Approach

Автор: harun54 от 30-05-2019, 22:07, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Название: Designing Software Architectures: A Practical Approach
Автор: Humberto Cervantes and Rick Kazman
Издательство: Addison-Wesley
Год: 2016
Формат: PDF
Размер: 10 Мб
Язык: английский / English

Designing Software Architectures will teach you how to design any software architecture in a systematic, predictable, repeatable, and cost-effective way. This book introduces a practical methodology for architecture design that any professional software engineer can use, provides structured methods supported by reusable chunks of design knowledge, and includes rich case studies that demonstrate how to use the methods.
 

MATHCAD и решение задач электротехники

Автор: SCART56 от 30-05-2019, 17:16, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ


Название: MATHCAD и решение задач электротехники
Автор(ы): Серебряков А.С. Шумейко В.В.
Издательство: М.: Маршрут
Год: 2005
Страниц: 242
Формат: PDF
Размер: 26 Мб
Язык: русский

В пособии рассмотрены принципы работы с интегрированной системой программирования для проведения математических расчетов MATHCAD на примере версий от 8 до 2002. Изложены основы теории электротехники и приведены примеры решения задач из основных ее разделов, в том числе и по электрическим машинам.
 

Project to Product: How to Survive and Thrive in the Age of Digital Disruption with the Flow Framework

Автор: literator от 30-05-2019, 15:28, Коментариев: 0

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Название: Project to Product: How to Survive and Thrive in the Age of Digital Disruption with the Flow Framework
Автор: Mik Kersten
Издательство: IT Revolution Press
Год: 2018
Страниц: 272
Язык: английский
Формат: epub, pdf (conv)
Размер: 11.7 MB

As tech giants and startups disrupt every market, those who master large-scale software delivery will define the economic landscape of the 21st century, just as the masters of mass production defined the landscape in the 20th. Unfortunately, business and technology leaders are woefully ill-equipped to solve the problems posed by digital transformation. At the current rate of disruption, half of S&P 500 companies will be replaced in the next ten years. A new approach is needed. In Project to Product, Value Stream Network pioneer and technology business leader Dr. Mik Kersten introduces the Flow Framework—a new way of seeing, measuring, and managing software delivery.
 

Dive Into Design Patterns

Автор: literator от 30-05-2019, 11:49, Коментариев: 2

Категория: КНИГИ » ПРОГРАММИРОВАНИЕ

Название: Dive Into Design Patterns
Автор: Alexander Shvets
Издательство: Independently published
Год: 2018
Страниц: 410
Язык: английский
Формат: True PDF
Размер: 32.3 MB

An ebook on design patterns and the principles behind them.
Design patterns help you solve commonly-occurring problems in software design. But you can’t just find a pattern and copy it into your program, the way you can with off-the-shelf functions or libraries. A pattern is not a specific piece of code, but a general concept for solving a particular problem. They are like pre-made blueprints that you can customize to solve a recurring design problem in your code. The book Dive Into Design Patterns illustrates 22 classic design patterns, and 8 design principles that these patterns are based on.