
Автор: Andrew Williams
Издательство: CRC Press
Год: 2017
Формат: PDF, EPUB
Размер: 13,3 Мб
Язык: английский / English
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction.